Network Working Group T. Melanchuk Internet-Draft November 12, 2005 Expires: May 16, 2006 Media Sessions Markup Language (MSML) draft-melanchuk-sipping-msml-07 Status of this Memo By submitting this Internet-Draft, each author represents that any applicable patent or other IPR claims of which he or she is aware have been or will be disclosed, and any of which he or she becomes aware will be disclosed, in accordance with Section 6 of BCP 79. Internet-Drafts are working documents of the Internet Engineering Task Force (IETF), its areas, and its working groups. Note that other groups may also distribute working documents as Internet- Drafts. Internet-Drafts are draft documents valid for a maximum of six months and may be updated, replaced, or obsoleted by other documents at any time. It is inappropriate to use Internet-Drafts as reference material or to cite them other than as "work in progress." The list of current Internet-Drafts can be accessed at http://www.ietf.org/ietf/1id-abstracts.txt. The list of Internet-Draft Shadow Directories can be accessed at http://www.ietf.org/shadow.html. This Internet-Draft will expire on May 16, 2006. Copyright Notice Copyright (C) The Internet Society (2005). Abstract The Media Sessions Markup Language (MSML) is used to control and invoke many different types of services on IP media servers. Clients can use it define how multimedia sessions interact on a media server and to apply services to individual or groups of users. MSML can be used, for example, to control media server conferencing features such as video layout and audio mixing, create sidebar conferences or personal mixes, and set the properties of media streams. As well, clients can use MSML with other languages such as VoiceXML to interact with individual users or with groups of conference Melanchuk Expires May 16, 2006 [Page 1] Internet-Draft Media Sessions Markup Language (MSML) November 2005 participants. Table of Contents 1. Introduction . . . . . . . . . . . . . . . . . . . . . . . . . 4 2. Conventions . . . . . . . . . . . . . . . . . . . . . . . . . 4 3. Glossary . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4. MSML SIP Usage . . . . . . . . . . . . . . . . . . . . . . . . 6 5. Language Structure . . . . . . . . . . . . . . . . . . . . . . 8 5.1. Execution Flow . . . . . . . . . . . . . . . . . . . . . . 8 5.2. MSML Root Element . . . . . . . . . . . . . . . . . . . . 9 5.3. Sending Events to a Media Server . . . . . . . . . . . . . 10 5.3.1. . . . . . . . . . . . . . . . . . . . . . . . . 10 5.4. Transaction Results and Notifications . . . . . . . . . . 10 5.4.1. . . . . . . . . . . . . . . . . . . . . . . . 10 5.4.2. . . . . . . . . . . . . . . . . . . . . . . . 11 6. Media Server Object Model . . . . . . . . . . . . . . . . . . 11 6.1. Objects . . . . . . . . . . . . . . . . . . . . . . . . . 12 6.2. Identifiers . . . . . . . . . . . . . . . . . . . . . . . 13 7. Media Streams . . . . . . . . . . . . . . . . . . . . . . . . 16 7.1. . . . . . . . . . . . . . . . . . . . . . . . . . . 17 7.2. . . . . . . . . . . . . . . . . . . . . . . 19 7.3. . . . . . . . . . . . . . . . . . . . . . . . . . 20 7.4. Elements . . . . . . . . . . . . . . . . . . . . 21 7.4.1. Audio Stream Properties . . . . . . . . . . . . . . . 22 7.4.2. Video Stream Properties . . . . . . . . . . . . . . . 23 7.5. . . . . . . . . . . . . . . . . . . . . . . . . 24 8. Conferences . . . . . . . . . . . . . . . . . . . . . . . . . 24 8.1. . . . . . . . . . . . . . . . . . . . . 25 8.2. . . . . . . . . . . . . . . . . . . . . 27 8.3. . . . . . . . . . . . . . . . . . . . 28 8.4. Audio Mix . . . . . . . . . . . . . . . . . . . . . . . . 29 8.4.1. N-Loudest . . . . . . . . . . . . . . . . . . . . . . 29 8.4.2. Active Speaker Notification . . . . . . . . . . . . . 29 8.5. Video Layout . . . . . . . . . . . . . . . . . . . . . . . 30 8.5.1. Root Window . . . . . . . . . . . . . . . . . . . . . 30 8.5.2. Regions . . . . . . . . . . . . . . . . . . . . . . . 31 8.5.3. Stream Selection . . . . . . . . . . . . . . . . . . . 34 8.6. Reserving Conference Resources . . . . . . . . . . . . . . 37 9. Dialogs . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 9.1. . . . . . . . . . . . . . . . . . . . . . . 38 9.2. . . . . . . . . . . . . . . . . . . . . . . . 39 10. Response Codes . . . . . . . . . . . . . . . . . . . . . . . . 40 11. Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 11.1. Establishing a Dial-In Conference . . . . . . . . . . . . 42 11.2. Example of a Sidebar Audio Conference . . . . . . . . . . 45 11.3. Example of Removing Conference . . . . . . . . . . . . . . 47 Melanchuk Expires May 16, 2006 [Page 2] Internet-Draft Media Sessions Markup Language (MSML) November 2005 11.4. Example of Modifying a Video Layout . . . . . . . . . . . 47 12. Change Summary . . . . . . . . . . . . . . . . . . . . . . . . 48 13. Future Work . . . . . . . . . . . . . . . . . . . . . . . . . 50 14. XML Schemas . . . . . . . . . . . . . . . . . . . . . . . . . 50 15. Security Considerations . . . . . . . . . . . . . . . . . . . 61 16. IANA Considerations . . . . . . . . . . . . . . . . . . . . . 61 17. Acknowledgements . . . . . . . . . . . . . . . . . . . . . . . 61 18. References . . . . . . . . . . . . . . . . . . . . . . . . . . 62 18.1. Normative References . . . . . . . . . . . . . . . . . . . 62 18.2. Informative References . . . . . . . . . . . . . . . . . . 62 Author's Address . . . . . . . . . . . . . . . . . . . . . . . . . 64 Intellectual Property and Copyright Statements . . . . . . . . . . 65 Melanchuk Expires May 16, 2006 [Page 3] Internet-Draft Media Sessions Markup Language (MSML) November 2005 1. Introduction Media servers contain dynamic pools of media resources. Application servers and other users of media servers (called media server clients) can define and create many different services based on how they configure and use those resources. Often, that configuration and the ways in which those resources interact will be changed dynamically over the course of a call, to reflect changes in the way that an application interacts with a user. For example, a call may undergo an initial IVR dialog before being placed into a conference. Calls may be moved from a main conference to a sidebar conference and then back again. Individual calls may be directly bridged to create small n-way calls or simple sidebars. None of these change the SIP [1] dialog or RTP [10] session. Yet these do affect the media flow internal to the media server. The Media Sessions Markup Language (MSML) is an XML [2] language used to change the flow of and services on media streams within a media server. It is used to invoke many different types of services on individual sessions, groups of sessions, and conferences. MSML allows the creation of conferences, bridging different sessions together, and bridging sessions into conferences. MSML can be used to apply IVR operations and dialogs to sessions or conferences, and to modify the media flowing on a session. Dialogs may be specified in different languages depending on application requirements. VoiceXML [11] is a W3C standard that allows complete single-party application interfaces to be executed by a media server. Media servers that support MSML MUST support VoiceXML. A network connection is established with the media server using SIP. Media received and transmitted on that connection will flow through different media resources on the media server depending on the requested service. Basic Network Media Services with SIP [13] defines conventions for associating a basic service with a SIP Request-URI. MSML allows services to be dynamically applied and changed by an application server during the lifetime of the SIP dialog. 2. Conventions The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in RFC 2119 [7]. Melanchuk Expires May 16, 2006 [Page 4] Internet-Draft Media Sessions Markup Language (MSML) November 2005 3. Glossary Media Server: a general-purpose platform for executing real-time media processing tasks. It may be a single physical device or a logical function within a physical device. Media Server Client: an application residing on an external server which originates MSML requests to a media server. Object: the generic term for a media server entity that terminates, originates, or processes media. This specification defines four classes of objects and specifies mechanisms to create them, join them together, and destroy them. Participant Object: an object in a media server that sources original media in a call or that receives and terminates media in a call. Intermediary Object: an object in a media server that acts on media within a call for the benefit of the participants. Independent Object: an object that can exist on a media server independent of other objects. Network Connection: a participant object class that represents the termination on a media server of one or more RTP [10] sessions (for example audio and video) associated with a call. Network connections are established and removed using a session establishment protocol such as SIP. An instance of a network connection is an independent object. Dialog: an automated participant object class. Examples of dialogs may be announcement players, IVR interfaces, or voice recorders. Specific types of dialogs are not defined within MSML. Dialogs may be defined in VoiceXML [11], or other similar languages. Conference: an intermediary object class that provides multimedia mixing and other advanced conferencing services. This specification currently considers conferences with audio and/or video media types, but is extensible to other media types. An instance of a conference is an independent object. Identifier: a name that is used to refer to a specific instance of an object on the media server. Identifiers are composed of one or more terms where each term identifies an object class and instance. Media Stream: a single media flow between two objects. A media stream has a media type and may be uni-directional or bi-directional. Melanchuk Expires May 16, 2006 [Page 5] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Media Stream Collection: a set of associated media streams between two objects that are treated as a single logical unit. An example of a media stream collection would be the audio and video streams between a network connection and a multimedia conference. 4. MSML SIP Usage SIP is used to create and modify media sessions with a media server according to the procedures defined in RFC 3261 [1]. Often, SIP third [12] party call control will be used to create sessions to a media server on behalf of end users. MSML is used to define and change the service which a user connected to a media server will receive. As such, MSML clients are expected to be application servers, which MUST have an authorized security relationship with the media server. MSML itself does not define authorization mechanisms. MSML transactions are originated based upon events that occur in the application domain. These events may be independent from any media or user interaction. For example, an application may wish to play an announcement to a conference warning that its scheduled completion time is approaching. Applications themselves are structured in many different ways. Their structure and requirements contribute to their selection of protocols and languages. To accommodate differing application needs, MSML has been designed to be neutral to other languages and independent of the transport used to carry it. Many alternatives exist for a transport mechanism for MSML. There may be one or many transport channels used to carry MSML based upon the requirements and structure of applications. SIP INVITE and INFO [5] requests and responses have been chosen to carry MSML in this release of the specification. INFO requests allow asynchronous mid- call messages within SIP with few additional semantics. In addition, there are existing widely deployed implementations of that method, it aids in initial developments which are closely coupled with SIP session establishment, and it allows MSML to be directly associated with user dialogs when third party call control is used. Although INFO is generally not considered to be a suitable general- purpose transport mechanism for messages within SIP, there have been proposals to make it more acceptable. MSML is expected to evolve to include other SIP usage and/or to work with other protocols or as a stand-alone protocol established through SIP, in future releases of this document. MSML supports several models for client interaction. When clients use 3PCC to establish media sessions on behalf of end users, clients will have a SIP dialog for each media session. MSML MAY be sent on Melanchuk Expires May 16, 2006 [Page 6] Internet-Draft Media Sessions Markup Language (MSML) November 2005 these dialogs. However the targets of MSML actions are not inferred from the session associated with the SIP dialog. The targets of MSML actions are always explicitly specified using identifiers as previously defined. An application, after interacting with a user, may want to affect multiple objects within a media server. For example, tones or messages are often played to a conference when connections are added or removed. A separate message may also be played to a participant as they are joined, or to moderators. Explicit identifiers not inferred from a transport mechanism allow these multiple actions to be easily grouped into a single transaction sent on any SIP dialog. MSML also supports a model of dedicated control associations. This supports decoupled application architectures where a client can control media server services without also establishing all of the media sessions itself. Control associations are created using SIP but they do not have any associated media session. Although initially INFO messages will be sent on this SIP dialog, just as with dialogs associated with media sessions, it is expected that in the future, the SIP dialog will be used to establish a separate control session (defined in SDP [4]) that does not use SIP as the transport for MSML messages. A media server using MSML also sends asynchronous events to a client using SIP INFO. Events are sent based on previous MSML requests and are sent within the SIP dialog on which the MSML request that caused the event to be generated was received. If the dialog no longer exists when the event is generated, the event is discarded. Events may be generated during the execution of a dialog created by a "" element when the dialog language supports events. VoiceXML dialogs however, generally interact with other servers outside of MSML using HTTP. An event is also generated when the execution of a dialog terminates, either because of completion or failure. The exact information returned is dependent on the dialog language, the capabilities of the dialog execution environment, and what was specified by the dialog. VoiceXML [11] allows information to be returned when the VoiceXML completes. Events may be sent in a SIP INFO or a SIP BYE. BYE is used when the dialog itself specifies that the connection should be disconnected such as through the use of the VoiceXML element. Conferences may also generate events based upon their configuration. An example of this is the notification of the set of active speakers. Melanchuk Expires May 16, 2006 [Page 7] Internet-Draft Media Sessions Markup Language (MSML) November 2005 5. Language Structure 5.1. Execution Flow MSML assumes a model where there is a single control context within a media server for MSML processing. That context may have one or many SIP [1] dialogs associated with it. It is assumed that any SIP dialogs associated with the MSML control context have been authorized by mechanisms outside the scope of MSML. A media server control context maintains information about the state of all media objects and media streams within a media server. It receives and processes all MSML requests from authorized SIP dialogs and receives all events generated internally by media objects and sends them on the appropriate SIP dialog. An MSML request is able to create new media objects and streams, and to modify or destroy any existing media objects and streams. An MSML request may simply specify a single action for a media server to undertake. In this case, the document is very similar to a simple command request. Often, though, it may be more natural for a client to request multiple actions at one time, or the client would like several actions to be closely coordinated by the media server. Multiple MSML elements received in a single request MUST be processed sequentially in document order. An example of the first scenario would be to create a conference and join it with an initial participant. An example of the second case would be to unjoin one or more participants from a main conference and join them to a sidebar conference. In the first scenario, network latencies may not be an issue, but it is simpler for the client to combine the requests. In the second case, the added network latency between separate requests could mean perceptible audio loss to the participant. Each MSML request is processed as a single transaction. A media server MUST ensure that it has the necessary resources available to carry out the complete transaction before executing any elements of the request. If it does not have sufficient resources, it MUST return a 520 response and MUST NOT execute the transaction. The MSML request MUST be checked for well-formedness and validated against the schema prior to executing any elements. This allows XML [2] errors to reported immediately and minimizes failures within a transaction and the corresponding execution of only part of the transaction. Each element is expected to execute immediately. Elements such as Melanchuk Expires May 16, 2006 [Page 8] Internet-Draft Media Sessions Markup Language (MSML) November 2005 "", which take time, are "forked" and executed in a separate thread. Once successfully forked, execution continues with the element following the dialog. As such, MSML does not provide mechanisms to sequence or coordinate other operations with dialog elements. Processing within a transaction MUST stop if any errors occur. Elements that were executed prior to the error are not rolled back. It is the responsibility of the client to determine appropriate actions based upon the results indicated in the response. Most elements MAY contain an optional "mark" attribute. The value of that attribute from the last successfully executed element MUST be returned in an error response. Note that errors that occur during the execution of a dialog occur outside the context of an MSML transaction. These errors will be indicated in an asynchronous event. Transaction results are returned as part of the SIP request response. The transaction results indicate the success or failure of the transaction. The result MUST also include identifiers for any objects created by a media server for which the client did not provide an instance name. Additionally, if the transaction fails, the reason for the failure MUST be returned, and an indication of how much of the transaction was executed before the failure occurred SHOULD be returned. 5.2. MSML Root Element "" is the root element. When received by a media server, it defines the set of operations that form a single MSML transaction. Operations are requested by the contents of the element. Each operation MAY appear zero or more times as children of "". Specific operations are defined in sections 7 through 9. The results of a request or the contents of events sent by a media server are also enclosed within the ""element. The results of the transaction are included as a body in the response to the SIP request that contained the transaction. This response will contain any identifiers that the media server assigned to newly created objects. All messages that a media server generates are correlated to an object identifier. Objects and identifiers are discussed in section 6. Attributes: version: "1.0" Mandatory Melanchuk Expires May 16, 2006 [Page 9] Internet-Draft Media Sessions Markup Language (MSML) November 2005 5.3. Sending Events to a Media Server 5.3.1. Events are used to affect the behavior of different objects within a media server. The element is used to send an event to the specified recipient. attributes: event: the name of an event. Mandatory. target: an object identifier. Mandatory. valuelist: a list of zero or more parameters that are included with the event. mark: a token that can be used to identify execution progress in the case of errors. The value of the mark attribute from the last successfully executed MSML element is returned in an error response. Therefore the value of all mark attributes within an MSML document should be unique. 5.4. Transaction Results and Notifications 5.4.1. The element is used to report the results of an MSML transaction. It is included as a body in the final response to the SIP request which initiated the transaction. An optional child element may include text which expands on the meaning of error responses. Response codes are defined in section 10. attributes: response: a numeric code indicating the overall success or failure of the transaction, and in the case of failure, an indication of the reason. Mandatory. mark: in the case of an error, the value of the mark attribute from the last successfully executed element that included the mark attribute. In the case of failure, a description of the reason SHOULD be provided using the child element . Two optional child elements allow the response to include identifiers for objects created by a request that did not have instance names Melanchuk Expires May 16, 2006 [Page 10] Internet-Draft Media Sessions Markup Language (MSML) November 2005 specified by the client. Those elements are and for objects created though a and respectively. 5.4.2. The element is used to notify an event to a media server client. Two types of events are defined by MSML: "msml.dialog.exit", "msml.conf.nomedia", and "msml.conf.asn". These correspond to the termination of an executing dialog, a conference being automatically deleted when the last participant has left, and the notification of the current set of active speakers for a conference, respectively. Events may also be generated by an executing dialog. In this case the event type is specified by the dialog. attributes: name: the type of event. Mandatory. id: the identifier of the conference or dialog that generated the event or caused the event to be generated. Mandatory. has two children, and , which contain the name and value respectively of each namelist item associated with the event. 6. Media Server Object Model Media servers are general-purpose platforms for executing real-time media processing tasks. These tasks range in complexity from simple ones such as serving announcements, to complex ones, such as speech interfaces, centralized multimedia conferencing, and sophisticated gaming applications. Calls are established to a media server using SIP. Clients will often use SIP third party call control (3PCC) [12] to establish calls to a media server on behalf of end users. However MSML does not require that 3PCC be used; only that the client and the media server share a common identifier for the call and its associated RTP [10] sessions. Objects represent entities which source, sink, or modify media streams. A media streams is a bi-directional or uni-directional media flow between objects on a media server. Media streams and operations on them are discussed in depth in section 7. The following subsections define the classes of objects that exist on a media server and the way these are identified in MSML. Melanchuk Expires May 16, 2006 [Page 11] Internet-Draft Media Sessions Markup Language (MSML) November 2005 6.1. Objects A media object is an endpoint of one or more media streams. It may be a connection that terminates RTP sessions from the network or a resource that transforms or manipulates media. MSML defines three classes of media objects. Each class defines the basic properties of how object instances are used within a media server. The following classes of media processing objects are defined. The class names are given in parentheses: o network connection (conn) o conference (conf) o dialog (dialog) Network connection is an abstraction for the media processing resources involved in terminating the RTP session(s) of a call. For audio services a connection instance presents a full-duplex audio stream interface within a media server. Multimedia connections have multiple media streams of different media types, each corresponding to an RTP session. Network connections get instantiated through SIP [1]. A conference represents the media resources and state information required for a single logical mix of each media type in the conference (e.g. audio and video). MSML models multiple mixes/views of the same media type as separate conferences. Each conference has multiple inputs. Inputs may be divided into classes that allow an application to request different media treatment for different participants. For example, the video streams for some participants may be assigned to fixed regions of the screen while those for other participants may only be shown when they are speaking. A conference has a single logical output per media type. For each participant, it consists of the audio conference mix, less any contributed audio of the participant, and the video mix shared by all conference participants. Some video conferences may have an optional ability to show the previous speaker to the current speaker when voice activated switching is used to select the video stream to display. Conferences are instantiated using the "" element. The content of the "" element specifies the parameters of the audio and/or video mixes. Conferences are discussed in depth in section 8. Dialogs are a class of objects that represent automated participants. They are similar to network connections from a media flow perspective Melanchuk Expires May 16, 2006 [Page 12] Internet-Draft Media Sessions Markup Language (MSML) November 2005 and may have one or more media streams as the abstraction for their interface within a media server. Unlike connections however, dialogs are created and destroyed through MSML, and the media server itself implements the dialog participant. The function that an instance of a dialog fulfills is defined by a client using a language such as VoiceXML. As such, "dialog" is a generic reference to the set of resources, both media and control, that are used to create either a simple action, such as an atomic play or record operation, or more complex application interface components, such as a VoiceXML interpreter. Dialogs are instantiated through the "" element. Dialogs operations are presented in section 9. The relationships between the different object classes is shown in the figure below. +--------------------------------------+ | Media Server | | | |------+ ,---. | | | / \ | <== RTP ==>| conn |<------------------>( conf ) | | | \ / | |------+ `---' | | ^ ^ | | | | | | | +------+ +------+ | | | | | | | | | | | +-->|dialog| |dialog|<---+ | | | | | | | | +------+ +------+ | +--------------------------------------+ A single, full-duplex instance of each object class is shown together with common relationships between them. The figure is not meant to imply only one to one relationships. Conferences will often have hundreds of participants, and either connections or conferences may be interacting with more than one dialog. For example, one dialog may be recording a conference while other dialogs announce participants joining or leaving the conference. 6.2. Identifiers Objects are referenced using identifiers that are composed of one or more terms. Each term specifies an object class and names a specific instance within that class. The object class and instance are separated by a colon ":" in an identifier term. Melanchuk Expires May 16, 2006 [Page 13] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Identifiers are assigned to objects when they are first created. In general, either the MSML client or a media server may specify the instance name for an object. Objects for which a client does not assign an instance name will be assigned one by a media server. Media server assigned instance names are returned to the client as a complete object identifier in the response to the request that created the object. It is meaningful for some classes of objects to exist independently on a media server. Network connections may be created through SIP at any time. MSML can then be used to associate their media with other objects as required to create services. Conferences may be created and have specific resources reserved waiting for participant connections. Objects from these two classes, connections and conferences, are considered independent objects since they can exist on a standalone basis. Identifiers for independent objects consist of single term as defined above. For example, identifiers for a conference and connection could be "conf:abc" or "conn:1234" respectively. Clients which choose to assign instance names to independent objects must use globally unique instance names. One way to create globally unique names is to include the domain name of the client as part of the name. Dialogs are only created to provide a service to independent objects. Dialogs may act as a participant in a conference or interact with a connection similar to a two participant call. As such, dialogs depend upon the existence of independent objects and this is reflected in the composition of their identifiers. Identifiers for dialogs are composed of a structured list of slash ('/') separated terms. The left-most term of the identifier must specify a conference or connection. This serves as the root for the identifier. An example of an identifier for a dialog acting as a conference participant could be: conf:abc/dialog:recorder All objects except connections are created using MSML. Connections are created when media sessions get established through SIP. There are several options clients and media servers can use to establish a shared instance name for a connection and its media streams. When media servers support multiple media types, it is RECOMMENDED that the instance name be a call identifier that can be used to identify the collection of RTP sessions associated with a call. When MSML is used in conjunction with SIP and third party call control, Melanchuk Expires May 16, 2006 [Page 14] Internet-Draft Media Sessions Markup Language (MSML) November 2005 the call identifier MUST be the same as the local tag assigned by the media server to identify the SIP dialog. This will be the tag the media server adds to the "To" header in its response to an initial invite transaction. RFC 3261 requires the tag values to be globally unique. An example of a connection identifier is: conn:74jgd63956ts. With third party call control, the MSML client acts as a back to back user agent (B2BUA) to establish the media sessions. SIP dialogs are established between the client and the media server allowing the use of the media server local tag as a connection identifier. If this is not the case, a SIP event package could be defined and used to allow a media server to notify new sessions to a client that has subscribed to this information. Identifiers as described above allow every object in a media server to be uniquely addressed. They can also be used to refer to multiple objects. There are two ways in which this can currently be done: o wildcards o common instance names An identifier can reference multiple objects when a wildcard is used as an instance name. MSML reserves the instance name comprised of a single asterisk ('*') to mean all objects that have the same identifier root and class. Instance names containing an asterisk cannot be created. Wildcards MUST only be used as the right most term of an identifier and MUST NOT be used as part of the root for dialog identifiers. Wildcards are only allowed where explicitly indicated below. The following are examples of valid wildcards: conf:abc/dialog:* conn:* Examples of illegal wildcard usage are: conf:*/dialog:73849 Although identifiers share a common syntax, MSML elements restrict the class of objects which are valid in a given context. As an example, although it is valid to join two connections together, it is not valid to join two IVR dialogs. Melanchuk Expires May 16, 2006 [Page 15] Internet-Draft Media Sessions Markup Language (MSML) November 2005 7. Media Streams Objects have at least one media input and output for each type of media that they support. Each object class defines the number of inputs and outputs objects of that class support. Media streams are created when objects are joined, either explicitly using "", or implicitly when dialogs are created using "". Dialog creation has two stages, allocating and configuring the resources required for the dialog instance, and implicitly joining those resources to the dialog target during the dialog execution. A join operation by default creates a bi-directional audio stream between two objects. Video and uni-directional streams may also be created. A media stream is created by connecting the output from one object to the input of another object and vice versa (assuming a bi- directional or full-duplex join). Many objects may only support a single input for each type of media. Within this specification, only the conference object class supports an arbitrary number of inputs. When a stream is requested to be created to an object that already has a stream of the same type connected to its single input, the result of the request depends upon the type of the media stream. Audio mixing is done by summing audio signals. Automatically mixing audio streams has common and straight forward applications. For example, the ability to bridge two streams allows for the easy creation of simple three-way calls or to bridge private announcements with a [whispered] conference mix for an individual participant. In the case of general conferences however, an MSML client SHOULD create an audio conference and then join participants to the conference. Conference mixers MUST subtract the audio of each participant from the mix so that they do not hear themselves. A media server that receives a request that requires joining an audio stream to the single audio input of an object that already has an audio stream connected, SHOULD automatically bridge the new stream with the existing stream, creating a mix of the two audio streams. The maximum number of streams that may be bridged in this manner is implementation-specific. It is RECOMMENDED that a media server support bridging at least two streams. A media server that cannot bridge a new stream with any existing streams MUST fail the operation requesting the join. Unlike audio mixing, there are many different ways that two video streams may be combined and presented. For example, they may be presented side by side in separate panes, picture in picture, or in a single pane which displays only a single stream at a time based on a Melanchuk Expires May 16, 2006 [Page 16] Internet-Draft Media Sessions Markup Language (MSML) November 2005 heuristic such as active speaker. Each of these options creates a very different presentation and require significantly different media resources. A join operation does not describe how a new stream can be combined with an existing stream. Therefore automatic bridging of video is not supported. A media server MUST fail requests to join a new video stream to an object that only supports a single video input and already has a video stream connected to that input. For an object to have multiple video streams joined to it, the object itself must be capable of supporting multiple video streams. Conference objects can support multiple video streams and provide a way to specify the mixing presentation for the video streams. A media server MUST NOT establish any streams unless the media server is able to create all the streams requested by an operation. Streams are only able to be created if both objects support a media type and at least one of the following conditions is true: 1. each object that is to receive media is not already receiving a stream of that type. 2. any object that is to receive media and is already receiving a stream of that type supports receiving an additional stream of that type. The only class of objects defined in this specification that directly support receiving multiple streams of the same type are conferences. 3. the media server is able to automatically bridge media streams for an object that is to receive media and that is already receiving a stream of the requested type. The only type of media defined in this specification that MAY be automatically bridged is audio. The directionality of media streams associated with a connection are modeled independently from what SDP [4] allows for the corresponding RTP [10] sessions. Media servers MUST respect the SDP in what they actually transmit but MUST NOT allow the SDP to affect the directionality when joining streams internal to the media server. The following three sub-sections describe the elements that establish, modify, and remove streams. These are followed by sub- sections describing stream properties and specialized methods for establishing a stream. 7.1. "" is used to create one or more streams between two independent objects. Streams may be audio or video and may be bi- directional or uni-directional. A bi-directional stream is Melanchuk Expires May 16, 2006 [Page 17] Internet-Draft Media Sessions Markup Language (MSML) November 2005 implicitly composed of two uni-directional streams that can be manipulated independently. The streams to be established are specified by "" elements (section 7.4) as the content of "". Without any content, "" by default establishes a bi-directional audio stream. When only a stream of a single type has previously been created between two objects, or when only a uni-directional stream exists, "" can be used to add a stream of another media type or make the stream bi-directional by including the necessary "" elements. Bi-directional streams are made uni-directional by using "" (section 7.3) to remove the uni-directional stream for the direction that is no longer required. In addition to defining the media type and direction of streams, "" elements are also used to establish the properties of streams, such as gain, voice masking, or tone clamping of audio streams, or labels and other visual characteristics of video streams. Properties are often defined asymmetrically for a single direction of a stream. Creating a bi-directional stream requires two "" elements within the "", one for each direction, if one direction is to have different properties from the other direction. If a media server can provide services using both compressed or uncompressed media, the MSML client may need to distinguish within requests which format is to be used. When compressed streams are created, both objects must use the same media format or an error response (450) is generated. attributes: id1: an identifier of either a connection or conference. Wildcards MUST NOT be used. Any other object class results in a 440 error. id2: an identifier of either a connection or conference. Wildcards MUST NOT be used. Any other object class results in a 440 error. mark: a token which can be used to identify execution progress in the case of errors. The value of the mark attribute from the last successfully executed MSML element is returned in an error response. Therefore the value of all mark attributes within an MSML document SHOULD be unique. For example, consider a call center coaching scenario where a supervisor can listen to the conversation between an agent and a customer, and provide hints to the agent, which are not heard by the customer. One join establishes a stream between the agent and the customer and another join establishes a stream between the agent and Melanchuk Expires May 16, 2006 [Page 18] Internet-Draft Media Sessions Markup Language (MSML) November 2005 the supervisor. A third join is used to establish a half-duplex stream from the customer to the supervisor. The media server automatically bridges the media streams from the customer and the supervisor for the agent, and from the customer and the agent for the supervisor. Assuming the following connections with mneumonics as the instance identifiers, each with a single audio stream: o conn:supervisor o conn:agent o conn:customer The following would create the media flows previously described: The following example, shows joining a participant to a multimedia conference. It assumes that the conference has a video presentation region named "topright". The "display" attribute is explained in section 7.4.2. 7.2. Media streams can have different properties such as the gain for an audio stream or a visual label for a video stream. These properties are specified as the content of "" elements (see section 7.4). "" is used to change the properties of a stream by including one or more "" elements that are to have their properties changed. A media server MUST set the properties of streams that are included within "" to that stated by the child elements of the Melanchuk Expires May 16, 2006 [Page 19] Internet-Draft Media Sessions Markup Language (MSML) November 2005 "" elements. Any properties not included within a "" element MUST NOT be changed. Setting a property for only one direction of a bi-directional stream MUST NOT affect the other direction. The directionality of streams are changed using "" and "". Any streams that exist between the two objects that are not included within "" MUST NOT be affected. attributes: id1: an identifier of either a conference or a connection. The instance name MUST NOT contain a wildcard if "id2" contains a wildcard. Mandatory. id2: an identifier of either a conference or a connection. The instance name MUST NOT contain a wildcard if "id1" contains a wildcard. Mandatory. mark: a token which can be used to identify execution progress in the case of errors. The value of the mark attribute from the last successfully executed MSML element is returned in an error response. Therefore the value of all mark attributes within an MSML document SHOULD be unique. 7.3. Unjoin removes one or more media streams between two objects. Without any "" elements as content, a media server MUST remove all of the streams between the objects. Individual streams are removed by specifying them using "" elements. When "" elements are included, a media server MUST NOT remove any streams that are not defined by "" elements. "" elements that are used to identify streams within "" MUST NOT specify any properties. A media server MUST ignore any property elements that are included. A bi-directional stream is changed to a uni-directional stream by using "" to remove the direction that is no longer required. "" and "" may be used together to move a media stream, such as from a main conference to a sidebar conference. attributes: id1: an identifier of either a conference or a connection. The instance name MUST NOT contain a wildcard if "id2" contains a wildcard. Mandatory. id2: an identifier of either a conference or a connection. The Melanchuk Expires May 16, 2006 [Page 20] Internet-Draft Media Sessions Markup Language (MSML) November 2005 instance name MUST NOT contain a wildcard if "id1" contains a wildcard. Mandatory. mark: a token which can be used to identify execution progress in the case of errors. The value of the mark attribute from the last successfully executed MSML element is returned in an error response. Therefore the value of all mark attributes within an MSML document SHOULD be unique. The following removes a participant from a conference and plays a leave tone for the remaining participants in the conference. ... 7.4. Elements Individual streams are specified using the "" element. They MAY be included as a child in any of the stream manipulation elements "", "", or "". The type of the stream is specified using a "media" attribute that uses values corresponding to the top-level MIME media types as defined in RFC 2046 [6]. This specification only addresses audio and video media. Other specifications may define procedures for additional types. A bi-directional stream is identified when no direction attribute "dir" is present. A uni-directional stream is identified when a direction attribute is present. The "dir" attribute MUST have a value of "from-id1" or "to-id1" depending on the required direction. These values are relative to the identifier attributes of the parent element. The compressed attribute is used to distinguish the compressed nature of the stream when necessary. It is implementation specific what is used when the attribute is not present. Joining compressed streams acts much like an RTP [10] relay. The properties of the media streams are specified as the content of "" elements when the element is used as a child of "" or "". Stream elements MUST NOT have any content when they are used as a child of "" to identify specific streams Melanchuk Expires May 16, 2006 [Page 21] Internet-Draft Media Sessions Markup Language (MSML) November 2005 to remove. Properties are defined within MSML as additional attributes or child elements of "" and are media type specific. Those for audio streams and video streams are defined in the following two sub- sections. attributes: media: "audio" or video". Mandatory. dir: "from-id1" or "to-id1". compressed: "true" or "false". Specifies whether the stream uses compressed media. Default is implementation specific. 7.4.1. Audio Stream Properties Audio mixes can be specified to only mix the N-loudest participants. However there may be some "preferred" participants that are always able to contribute. When audio streams are joined to a conference that uses N-loudest audio mixing, preferred streams need to be identified. A preferred audio stream is identified using the "preferred" attribute. The "preferred" attribute MAY be used for an audio stream that is input to a conference and MUST NOT be used for streams not joined to a conference. Additional attributes of the "" element for audio streams are: preferred: a boolean value that defines whether the stream does not contend for N-loudest mixing. A media server MUST include streams with a preferred value of "true" in the conference audio mix. Streams with a value of "false" MAY contend to be included when N-loudest mixing is enabled for the conference. Default "false". There are two elements that can be used to change the characteristics of an audio stream as defined below. 7.4.1.1. Gain The "" element is used to adjust the volume of an audio media stream. It may be set to a specific gain amount, to automatically adjust the gain to a desired target level, or to mute the stream. Attributes of the "" element are: Melanchuk Expires May 16, 2006 [Page 22] Internet-Draft Media Sessions Markup Language (MSML) November 2005 amt: a specific gain to apply specified in dB or the string "mute" indicating that the stream should be muted. This attribute MUST NOT be used if "agc" is present. agc: boolean indicating whether automatic gain control is to be used. This attribute MUST NOT be used if "amt" is present. tgtlvl: the desired target level for AGC specified in dBm0. This attribute MUST be specified if "agc" is present with a value of "true". maxgain: the maximum gain that AGC will apply specified in dB. This attribute MAY be used if "agc" is present and MUST NOT be used otherwise. 7.4.1.2. Tone Removal The "" element is used to filter tones and/or audio-band dtmf from a media stream. Attributes of the "" element are: dtmf: boolean indicating whether DTMF tones should be removed. tone: boolean indicating whether other tones should be removed. 7.4.2. Video Stream Properties Video mixes define a presentation that may have multiple regions, such as a quad-split. Each region displays the video from one or more participants. When video streams are joined to such a conference, the region that will display the video needs to be specified as part of the join operation. The region that will display the video is specified using the "display" attribute. The "display" attribute MUST be used for a video stream that is input to a conference and MUST NOT be used for other streams. The value of the attribute MUST identify a "" (section 8.5.2) or a "" (section 8.5.3) that is defined for the conference. A stream MUST NOT be directly joined to a region that is defined within a selector. Changing the value of the "display" attribute, using "", will change the region of a video presentation layout in which a video stream is displayed. Additional attributes of the "" element for video streams are: display: the identifier of a video layout region or selector that is Melanchuk Expires May 16, 2006 [Page 23] Internet-Draft Media Sessions Markup Language (MSML) November 2005 to be used to display the video stream. 7.4.2.1. Visual Characteristics Some regions of video conferences may display different streams automatically, such as when voice activated switching is used. Connections MAY also be joined directly without the use of video mixing. In these cases, the "" element may be used to define visual display properties for a stream. The "" element MAY use any of the visual attributes defined for regions (see section 8.5.2). This allows the visual aspects of regions within a "" to be tailored to the selected video stream, or for streams that are directly joined to display a name or logo. 7.5. Monitor is a specialized uni-directional join that copies the media that is destined for a connection object. One example of the use for may be quality monitoring within a conference. The media stream may be removed using the element described in section 7.3. attributes: id1: an identifier of the connection to be monitored. Any other object class results in a 440 error. Wildcards MUST NOT be used. id2: an identifier of the object which is to receive the copy of the media destined to id1. id2 may be a connection or a conference. Any other object class results in a 440 error. Wildcards MUST NOT be used. compressed: "true" or "false". Specifies whether the join should occur before or after compression. When "true", id2 must be a connection using the same media format as id1 or an error response (450) is generated. Default is "false. mark: a token which can be used to identify execution progress in the case of errors. The value of the mark attribute from the last successfully executed MSML element is returned in an error response. Therefore the value of all mark attributes within an MSML document SHOULD be unique. 8. Conferences Melanchuk Expires May 16, 2006 [Page 24] Internet-Draft Media Sessions Markup Language (MSML) November 2005 A conference has a mixer for each type of media that the conference supports. Each mix has a corresponding description that defines how the media from participants contributes to that mix. A mixer has multiple inputs that are combined in a media specific way to create a single logical output. The elements that describe the mix for each media type are called mixer description elements. They are: o "" defines the parameters for mixing audio media. o "" defines the composition of a video window. These elements, defined in sections 8.4 and 8.5 respectively, are used as content of the "" element to establish the initial properties of a conference. The elements are used within the "" element to change the properties of a conference once it has been created, or within the "" element to remove individual mixes from the conference. Conferences can be terminated by an MSML client using the "" element to remove the entire conference or by removing the last mixer(s) associated with the conference. Conferences can also be terminated automatically by a media server based on criteria specified when the conference is created. When the conference is deleted, any remaining participants will have their associated SIP dialogs left unchanged or deleted based on the value of the "term" attribute specified when the conference was created. The following three sub-sections describe the elements that create, modify, and delete conferences. These are followed by sub-sections describing the properties for the mixers of each media type. 8.1. "" is used to allocate and configure the media mixing resources for conferences. A description of the properties for each type of media mix required for the conference is defined within the content of the "" element. Mixer descriptions are described in sections 8.4 and 8.5. At least one mixer description element SHOULD be included. When no mixer descriptions are included, a media server MUST behave as if a single "" element with no content was present. Clients can request that a media server automatically delete a conference when a specified condition occurs by using the "deletewhen" attribute. A media server MUST delete a conference when all mixes have no streams if the "deletewhen" attribute has a value of "nomedia". When this occurs, a media server MUST send an Melanchuk Expires May 16, 2006 [Page 25] Internet-Draft Media Sessions Markup Language (MSML) November 2005 "msml.conf.nomedia" event to the MSML client. A media server MUST delete a conference when the SIP [1] dialog that carries the "" element is terminated if the "deletewhen" attribute has value of "nocontrol". A value of "never" leaves conference deletion under the control of the MSML client. attributes: name: the instance name of the conference. If the attribute is not present, the media server MUST assign a globally unique name for the conference. If the attribute is present but the name is already in use, an error (432) will result and MSML document execution MUST stop. Events which the conference generates use this name as the value of their "id" attribute (see section 5.4.2). deletewhen: defines whether a media server should automatically delete the conference. Possible values are "nomedia", "nocontrol", and "never". Default is "nomedia". term: when true, the media server MUST send a BYE request on all SIP dialogs still associated with the conference when the conference is deleted. Setting term equal to false allows clients to start dialogs on connections once the conference has completed. Default true. mark: a token which can be used to identify execution progress in the case of errors. The value of the mark attribute from the last successfully executed MSML element is returned in an error response. Therefore the value of all mark attributes within an MSML document should be unique. An example of creating an audio conference is shown below. This conference allows at most two participants to contend to be heard and reports the set of active speakers no more frequently than every ten seconds. Melanchuk Expires May 16, 2006 [Page 26] Internet-Draft Media Sessions Markup Language (MSML) November 2005 8.2. All of the properties of an audio mix or the presentation of a video mix can be changed during the life of a conference using the "" element. Changes to an audio mix are requested by including an "" element (see section 8.4) as a child of "". This can be used to add an audio mixer to the conference if none was previously allocated. Changes to a video presentation are requested by including a "" element (see section 8.5) as a child of "". Similar to an audio mixer, this can be used to add a video mixer if none was previously allocated. Mixers are removed by including a mixer description element within "". Features and presentation aspects are enabled/added or modified by including the element(s) that define the feature or presentation aspect within a mixer description. The complete specification of the feature or presentation element must be included just as it would be included when the conference is created. The new definition completely replaces any previous definition that existed. Only things that are defined by elements included in the mixer descriptions are affected. A media server MUST maintain the current configuration of features and presentation aspects that are not included within the mixer descriptions present in the "" element. Any mixers that are not included in "" MUST NOT be affected. For example, if an MSML client wanted to change the minimum reporting interval for active speaker notification from that shown in the example in section 8.1 it would send the following to the media server: This would also enable active speaker notification if it had not previously been enabled. The N-loudest mixing is unaffected. Multiple elements MAY be included in the mixer descriptions similar to when conferences are created. For example, in a video conference, Melanchuk Expires May 16, 2006 [Page 27] Internet-Draft Media Sessions Markup Language (MSML) November 2005 the video mix description ("") could specify that the layout of the video being displayed should change such that the regions currently displaying participants get smaller and new region(s) are created to support additional participants. A media server MUST make all of the requested changes or none of the requested changes. Additional examples of modifying conferences are presented in section 11. attributes: id: the identifier for a conference. Wildcards MUST NOT be used. Mandatory. 8.3. Destroy conference is used to delete mixers or to delete the entire conference and all state and shared resources. When a mixer is removed, all of the streams joined to that mixer are unjoined. When a conference is destroyed, SIP dialogs for any remaining participants MUST be maintained or removed based on the value specified for the "term" attribute when the conference was created. When there is no element content, "" deletes the entire conference. Individual mixers are removed by including a mixer description element for each of the mix(es) that is to be removed. "" is used remove audio mixers and "" is used remove video mixers. When one or more mixer descriptions are specified, then Media Server MUST only delete mixers that correspond to the specified description(s) and MUST NOT affect any other mixers. Elements that define features and presentation aspects of a mix MUST NOT be included when "" and "" are used to identify individual mixes to be removed. A media server MUST ignore any such elements that are present. When the last mixer is removed from a conference, a media server removes all conference state, leaving or removing any remaining SIP dialogs as described above. attributes: id: the identifier for a conference. Mandatory. mark: a token which can be used to identify execution progress in the case of errors. The value of the mark attribute from the last successfully executed MSML element is returned in an error response. Therefore the value of all "mark" attributes within an MSML document SHOULD be unique. Melanchuk Expires May 16, 2006 [Page 28] Internet-Draft Media Sessions Markup Language (MSML) November 2005 8.4. Audio Mix The properties of the overall audio mix are specified using the "" element. Attributes: id: an optional identifier for the audio mix. An example of the description for an audio mix is: 8.4.1. N-Loudest The "" element defines that participants contend to be included in the conference mix based upon their audio energy. When "N-Loudest" has not been specified, all participants are mixed. Once enabled, N-loudest mixing is disabled by setting the value of "n" to be equal to the maximum or default mixing capability of the media server. Attributes: n: the number of participants that will be included in the audio mix based upon having the greatest audio energy. 8.4.2. Active Speaker Notification The "" element enables notification of active speakers. Active speakers are notified using the "" element (section 5.4.2) with an event name of "msml.conf.asn". The namelist of the event consists of the set of active speakers. The name of each item is the string "speaker" with a value of the connection identifier for the connection. Attributes: ri: the minimum reporting interval defines the minimum duration of time which must pass before changes to active speakers will be reported. A value of zero disables active speaker notification. Melanchuk Expires May 16, 2006 [Page 29] Internet-Draft Media Sessions Markup Language (MSML) November 2005 An example of an active speaker notification is: speaker conn:hd93tg5hdf speaker conn:w8cn59vei7 speaker conn:p78fnh6sek47fg 8.5. Video Layout A video layout is specified using the "" element. It is used as a container to hold elements that describe all of the properties of a video mix. The parameters of the window that displays the video mix are defined by the "" element. When the video mix is composed of multiple panes, the location and characteristics of the panes are defined by one or more "" elements. A "" element is not required when only a single video stream is displayed at one time and none of the visual attributes of regions are required. Some regions may be used to display a video stream based on a selection criteria rather than having a video stream of a single participant continuously presented in the region. One such example is a distance learning lecture where the instructor sees each of the students periodically displayed in a region. When a region is used to display one of a number of streams, it is placed as a child of a "" element. Attributes: type: specifies the language used to define the layout. Layouts defined using MSML use the value "text/msml-basic-layout". This is the same convention as defined for the layout module from the W3C SMIL 2.0 specification [16]. The default when omitted is "text/ msml-basic-layout". id: an optional identifier for the video layout. 8.5.1. Root Window The "" element describes the root window or virtual screen in which the conference video mix will be displayed. Simple conferences can display participant video directly within the root window but more complex conferences will use regions for this purpose. Areas of the window which are not used to display video will show the root Melanchuk Expires May 16, 2006 [Page 30] Internet-Draft Media Sessions Markup Language (MSML) November 2005 window background. All video presentations require a root window. The "" element MUST be present when a video mix is created. The root window cannot be disabled but its attributes MAY be changed using "". Attributes: size: the size of the root window specified as one of the five standard common intermediate formats (e.g. CIF, QCIF, etc.). backgroundcolor: the color for the root window background defined using the values for the "background-color" property of the CSS2 specification [8]. backgroundimage: the URI for an image to be displayed as the root window background. Transparent portions of the image allow the background color to show through. 8.5.2. Regions "" elements define video panes that are used to display participant video streams. Regions are rendered on top of the root window. The size of a region is specified relative to the size of the root window using the "relativesize" attribute. Relative sizes are expressed as fractions (e.g. 1/4, 1/3) that preserve the aspect ratio of the original video stream while allowing for efficient scaling implementations. Regions are located on the root window based on the value of the position attributes "top" and "left". These attributes define the position of the top left corner of the region as an offset from the top left corner of the root window. Their values may be expressed either as a number of pixels or as a percent of the vertical or horizontal dimension of the root window. Percent values are appended with a percent ('%') character. Percent values of "33%" and "67%" SHOULD be interpreted as "1/3" and "2/3" to allow easy alignment of regions whose size is expressed relative to the size of the root window. Melanchuk Expires May 16, 2006 [Page 31] Internet-Draft Media Sessions Markup Language (MSML) November 2005 An example of a video layout with six regions is: +-------+---+ | | 2 | | 1 +---+ | | 3 | +---+---+---+ | 6 | 5 | 4 | +---+---+---+ The area of the root window covered by a region is a function of the region's position and its size. When areas of different regions overlap, they are layered in order of their "priority" attribute. The region with the highest value for the "priority" attribute is below all other regions and will be hidden by overlapping regions. The region with the lowest non-zero value for the "priority" attribute is on top of all other regions and will not be hidden by overlapping regions. The priority attribute may be assigned values between 0 and 1. A value of zero disables the region, freeing any resources associated with the region, and unjoining any video stream displayed in the region. Regions that do not specify a priority will be assigned a priority by a media server when a conference is created. The first region within the "" element that does not specify a priority will be assigned a priority of one, the second a priority of two, etc. In this way, all regions that do not explicitly specify a priority will be underneath all regions that do specify a priority. As well, within those regions that do not specify a priority, they will be layered from top to bottom, in the order they appear within the "" element. Melanchuk Expires May 16, 2006 [Page 32] Internet-Draft Media Sessions Markup Language (MSML) November 2005 For example, if a layout was specified as follows: Then the regions would be layered, from top to bottom, c,a,b,d. Portions of regions that extend beyond the root window will be cropped. For example, a layout specified as: would appear similar to: +-----------+ | root | |background | | +-----+-- | | |// | | foo |// +-----+-----+// |//////// Visual attributes are used to define aspects of the visual appearance of individual regions. A border may be defined together with a title and/or logo. Text and logos are displayed as images on top of the region's video, below all regions with a lower priority. The visual attributes are "title", "titletextcolor", "titlebackgroundcolor", "bordercolor", "borderwidth", and "logo". Visual attributes can also be defined for individual streams (section 7.4.2. When visual attributes are specified as part of both a region and a stream, those associated with the stream MUST take precedence. This allows streams that are chosen for display automatically (see 8.5.3 to have proper text and logos displayed. The region visual attributes are displayed when no stream is associated with the region. Two other attributes associated with a region, "blank" and "freeze", define the state of the video displayed in the region. When the Melanchuk Expires May 16, 2006 [Page 33] Internet-Draft Media Sessions Markup Language (MSML) November 2005 "blank" attribute has a value of "true", then a media server MUST display the region as if there was no input stream. When the "freeze" attribute has a value of "true", then a media server MUST display the last video frame received prior to the freeze. Attributes associated with each region are: id: a name that can be used to refer to the region. left: the position of the region from the left side of the root window. top: the position of the region from the top of the root window. relativesize: the size of the region expressed as a fraction of the root window size. priority: a number between 0 and 1 that is used to define the precedence when rendering overlapping regions. A value of zero disables the region. title: text to be displayed as the title for the region titletextcolor: the color of the text titlebackgroundcolor: the color of the text background bordercolor: the color of the region border borderwidth: the width of the region border logo: the URI of an image file to be displayed freeze: a boolean value that defines whether the video image should be frozen at the currently displayed frame. Default is false. blank: a boolean value that defines whether the region should display black instead of the associated video stream. Default is false. 8.5.3. Stream Selection It is often desired that one of several video streams be automatically selected to be displayed. The "" element is used to define the selection criteria and its associated parameters. The selection algorithm is specified by the "method" attribute. Currently defined selection methods allow for voice activated switching and to iterate sequentially through the set of associated video streams. Melanchuk Expires May 16, 2006 [Page 34] Internet-Draft Media Sessions Markup Language (MSML) November 2005 The regions that will display the selected video stream are placed as child elements of the "" element. Including regions within a "" element does not affect their layout with respect to regions not subject to the selection. For simple video conferences that display the video directly in the root window, the "" element can be placed as a child of "". Region elements MUST NOT be used in this case. For example, below is a common video layout that allows the video stream from the currently active speaker to be displayed in the large region ("1") at the top left of the layout while the streams from five other participants are displayed in regions located at the layout periphery. +-------+---+ | | 2 | | 1 +---+ | | 3 | +---+---+---+ | 6 | 5 | 4 | +---+---+---+ Selector methods defined in other specifications MUST be defined so that they work if only a single region is a child of the selector. Selector methods that support more than one child region MUST specify how the method works across multiple regions. Media server implementations MAY support only a single region for methods that are defined to allow multiple regions. The selector or region in which a participant's video stream is to be displayed is specified during a join operation using the "display" attribute of "". Specifying a selector allows a media server to select the stream to be displayed based upon the criteria defined by the selector method. Specifying a region allows continuous presence display of the participant's video. Some streams may be joined with both a selector and a region. In this case, the value of Melanchuk Expires May 16, 2006 [Page 35] Internet-Draft Media Sessions Markup Language (MSML) November 2005 the "blankothers" attribute defines whether the streams associated with a continuous presence region should be blanked when the stream is selected for display in one of the selector regions. Attributes common to all selector methods are: id: a name that can be used to refer to the selector. method: the name of the method used to select the video stream. status: specifies whether the selector is "active" or "disabled". blankothers: when "true", video streams that are also displayed in continuous presence regions will have the continuous presence regions blanked when the stream is displayed in a selection region. 8.5.3.1. Voice Activated Switching Voice activated switching (VAS) is used to display the video stream that correlates with the participant who is currently speaking. It is specified using a selector method value of "vas". If the video stream associated with the active speaker is not currently displayed in a selection region, then it replaces the video in the region that is displaying the video of the speaker that was least recently active. If the video of the active speaker is currently displayed in a selection region, then there is no change to any region. When VAS is applied to a single region, this has the effect that the current speaker is displayed in that region. Attributes associated with voice activated switching are: si: switching interval is the minimum period of time that must elapse before allowing the video to switch to the active speaker. speakersees: defines whether the active speaker sees the "current" speaker (themselves) or the "previous" speaker. Open Issue: the ability to display the previous speaker is likely constrained by media server resources to limited use cases such as a simple voice activated switch conference. Because of this, should this attribute be include as part of a VAS selector or should there be a mechanism specific to that specific use case? 8.5.3.2. Sequencing Video Streams to be completed later. Melanchuk Expires May 16, 2006 [Page 36] Internet-Draft Media Sessions Markup Language (MSML) November 2005 8.6. Reserving Conference Resources Conference resources may be reserved by including the "" element as a child of "". "" allows the specification of a set of resources which a media server will reserve for the conference. Any requests for resources beyond those that have been reserved should be honored on a best-effort basis by a media server. attributes: required: boolean that specifies whether should fail if the requested resources are not available. When set to false, the conference will be created, with no reserved resources, if the complete reservation cannot be honored. Default true. The resources to be reserved are defined using "" The contents of these elements describe a resource that is to be reserved. Descriptions are implementation- dependent. Each resource element may use the attribute "n" to define the quantity of the resource to reserve. For example, the following creates a conference and reserves two types of resources. One resource element may represent resources that are shared by all participants of the conference with the other may represent resources that are reserved for each of the expected participants. 9. Dialogs Dialogs are used for interaction with a user. A dialog may consist of a simple atomic command such as playing an announcement, or it may be an entire sequence of interactions. Dialogs may be speech or IVR dialogs with human participants, of fax dialogs with a machine. A media server MUST support VoiceXML as the standard IVR language and MAY support other languages. For example, MSCML [14] defines prompt, Melanchuk Expires May 16, 2006 [Page 37] Internet-Draft Media Sessions Markup Language (MSML) November 2005 collect, record and fax commands that would be suitable as a lightweight dialog language. The control resources associated with dialogs are separate from the MSML thread of execution. When a dialog is started, MSML allocates the dialog control resources, and if successful, starts those resources executing. MSML execution then continues without waiting for the dialog to complete. Media streams are created between the dialog target and other internal media server resources as part of dialog execution. Stream creation is subject to the requirements defined in section 7. 9.1. "" is used to instantiate media dialog on connections or conferences. The dialog is specified either inline or by a URI [3]. The dialog description MUST NOT be inline if the src attribute is present. The originator of the dialog is notified using a "msml.dialog.exit" event when the dialog completes. Any results returned by the dialog when it exits are sent as a namelist to the event. The "msml.dialog.exit" event is also used when dialogs fail due to errors encountered fetching external documents or errors that occur within the dialog execution thread. In this case, a namelist containing the items "dialog.exit.status" and "dialog.exit.description" is returned with the event to inform the client of the failure and the failure reason. The values of these items are defined in section 9. Information from the failed dialog may be returned as additional namelist items. attributes: target: an identifier of a connection or a conference which will interact with the dialog. The identifier must not contain wildcards. Mandatory. src: the URL of the dialog description. MUST NOT be used if the dialog description is inline. Otherwise an error (422) will result and MSML document execution will stop. type: a MIME type which identifies the type of language used to describe the dialog. application/vxml+xml is used to identify VoiceXML [11]. name: an instance name for the dialog. If the attribute is not Melanchuk Expires May 16, 2006 [Page 38] Internet-Draft Media Sessions Markup Language (MSML) November 2005 present, the media server will assign an identifier to the dialog. If the attribute is present but the name is already associated with the target, an error (431) will result and MSML document execution will stop. Any results that a dialog generates will be correlated to its identifier. mark: a token which can be used to identify execution progress in the case of errors. The value of the mark attribute from the last successfully executed MSML element is returned in an error response. Therefore the value of all "mark" attributes within an MSML document should be unique. The following example starts a VoiceXML dialog on a connection. If this dialog failed once its execution thread had begun, for example the fetch of the VoiceXML document failed, an example of the event which would be returned would be: dialog.exit.status 423 dialog.exit.description External document fetch error 9.2. Dialog end is used to terminate a dialog created through before it completes of its own accord. The operation of depends on the dialog language being used by the executing context. When that context is VoiceXML, a "connection.disconnected" event will be thrown to the VoiceXML application. allows the executing dialog the opportunity to gracefully complete before generating a "msml.dialog.exit" event. Dialog results may be returned and will be contained as a namelist to that event. Melanchuk Expires May 16, 2006 [Page 39] Internet-Draft Media Sessions Markup Language (MSML) November 2005 attributes: id: the identifier of a dialog. Mandatory. mark: a token which can be used to identify execution progress in the case of errors. The value of the mark attribute from the last successfully executed MSML element is returned in an error response. Therefore the value of all "mark" attributes within an MSML document should be unique. For example, if the dialog from the previous example was still executing, the following would terminate the dialog and generate a "msml.dialog.exit" event. 10. Response Codes The response codes defined in this section are returned as the value of the response attribute to the element. Some values may also be returned as part of a namelist to an "msml.dialog.exit" event generated when an executing dialog fails. Informational (1xx) Reserved for future use Success 200 Ok Client Error (4xx) 400 Bad Request 401 Unknown Element 402 Unsupported Element 403 Missing mandatory element content 404 Forbidden element content 405 Invalid element content 406 Unknown attribute Melanchuk Expires May 16, 2006 [Page 40] Internet-Draft Media Sessions Markup Language (MSML) November 2005 407 Attribute not supported 408 Missing mandatory attribute 409 Forbidden attribute is present 410 Invalid attribute value 420 Unsupported media description language 421 Unknown media description language 422 Ambiguous request (both URI and inline description) 423 External document fetch error 424 Syntax error in foreign language 425 Semantic error in foreign language 426 Unknown error executing foreign language 430 Object does not exist 431 Object instance name already used 432 Conference name already in use 433 reserved 434 External document fetch error 440 Cannot join objects of the specified class 441 Objects have incompatible media types 442 reserved 443 reserved 444 Number of media inputs exceeded 450 Objects have incompatible media formats 451 Incompatible media stream format Server Error (5xx) 500 Internal media server error 510 Not in service 511 Service Unavailable 520 No resource to fulfill request 521 Internal limit exceeded 11. Examples These examples focus on the MSML used by an Application Server (AS) to control services on a Media Server (MS). They show the relationship between SIP signalling to establish media sessions and MSML service control commands. For brevity, only the content of MSML messages is shown. The examples assumes that the AS and MS use the IPv4 address and UDP port number of the audio stream (on the MS) to identify the MSML connection. 11.1. Establishing a Dial-In Conference Melanchuk Expires May 16, 2006 [Page 41] Internet-Draft Media Sessions Markup Language (MSML) November 2005 UA Application Server Media Server | | | | | INVITE F1 | | |-------------------------->| | | 200 F2 | | |<--------------------------| | | ACK F3 | | |-------------------------->| | | | | | createconference> F4 | | |-------------------------->| | | 200 F5 | | |<--------------------------| | INVITE (SDP UA) F6 | | |------------------------>| | | | INVITE (SDP UA) F7 | | |-------------------------->| | | 200 (SDP MS) F8 | | |<--------------------------| | | ACK F9 | | |-------------------------->| | 200 (SDP MS) F10 | | |<------------------------| | | ACK F11 | | |------------------------>| | | | F12 | | |-------------------------->| | | 200 F13 | | |<--------------------------| | | HTTP interactions F14 | | |<------------------------->| | | (dialog.exit) F15 | | |<--------------------------| | | F16 | | |-------------------------->| | | 200 F17 | | |<--------------------------| | ... | ... | | | | | | F18 | | |-------------------------->| | | 200 F19 | | |-------------------------->| | | HTTP interactions F20 | | |<--------------------------| | | (dialog.exit) F21 | | |-------------------------->| | ... | ... | Melanchuk Expires May 16, 2006 [Page 42] Internet-Draft Media Sessions Markup Language (MSML) November 2005 | | | Steps 1-3: establish an MSML control channel for the conference. Alternatively, a control channel could already have been established which was used for all AS/MS interactions. A control channel per conference is only one possible model. Currently MSML uses SIP INFO requests and responses on this SIP dialog. There is a proposal to use this message exchange to establish a TCP channel for MSML similar to the approach used for MRCPv2. This approach would require that a request identifier be added to the element to correlate requests and responses. This currently relies on the SIP INFO request and response for this property. MSML messages are shown without specifying the transport in this example but it assumes a request/response correlation based on transport messages. Step 4: create a conference that will mix the loudest two speakers and report those speakers to the application server every ten seconds. The media server will automatically terminate remaining media sessions and delete the conference and associated resources and when the control channel is terminated. Step 5: conference created successfully Steps 6-11: standard 3PCC establishment of a user initiated media session to a media server. This is the equivalent of a dial-in conference participant. The "To:" header returned by the MS in the 200 response of Step F8 was: To: ;tag=jd87dfg4h Step 12: request an initial dialog with the participant to prompt for their name, desired conference, etc. The dialog completes by informing the participant they are joining the conference. If this was not the first participant, the dialog could also announce the other participants. Melanchuk Expires May 16, 2006 [Page 43] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Step 13: dialog started successfully. The dialog identifier is returned. conn:jd87dfg4h/dialog:12v5tq9 Step 14: sequence of HTTP VoiceXML dialog interactions. Step 15: the VoiceXML browser exits (but does not disconnect). If a namelist had been specified within the VoiceXML element, it would have been included in the sent to the AS. Step 16: join the participant to the conference and have the volume of their contributing audio automatically adjusted to a target level of -20 dBm0. Step 17: successfully joined to conference Steps 6 through 17 are repeated for the second participant. Melanchuk Expires May 16, 2006 [Page 44] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Step 18: play a join tone or message announcing the new participant to the conference. Step 19: dialog started successfully. The dialog identifier is returned. conf:ExampleConf/dialog:j6fs8745 Step 20: HTTP VoiceXML dialog interaction(s). Step 21: the VoiceXML browser exits. Steps 6 through 21 are repeated for the third and subsequent participants. 11.2. Example of a Sidebar Audio Conference This example assumes that a conference has already been established as in the previous example. It creates a sidebar conference that hears the main conference as a whisper. Three participants are moved to the side bar. After some period of time, the sidebar participants are returned to the main conference and the sidebar is deleted. Melanchuk Expires May 16, 2006 [Page 45] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Step1: the sidebar conference is created. It is joined half-duplex to the main conference and a manual gain object is inserted in the media stream. Three participants are then moved from the main conference to the sidebar. Although not shown, an AS could include the "mark" attribute in each element to allow recovery in the event of a mid- transaction error. Step 2: sidebar conference created successfully and participants joined. Step 3: once the sidebar conference has completed, the participants are rejoined to the main conference. The sidebar is destroyed automatically by the MS when the last media stream is removed as specified when the sidebar conference was created. Melanchuk Expires May 16, 2006 [Page 46] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Step 4: participants successfully moved to main conference and sidebar destroyed. 11.3. Example of Removing Conference This example assumes a conference created similar to the first example where there is an MSML control channel specific to the conference and the conference has been configured to be deleted when that channel is removed (using SIP). Steps 1-2: the AS signals BYE for the dialog used to establish the conference control channel. Steps 3-6: the MS initiates terminating the media sessions for each participant remaining in the conference. The MS deletes the conference and removes all resources when the last participant has been removed. 11.4. Example of Modifying a Video Layout Assume that a conference named "example" is created using the following mixer descriptions. +---+---+ | 1 | 2 | +---+---+ | 3 | 4 | +---+---+ Melanchuk Expires May 16, 2006 [Page 47] Internet-Draft Media Sessions Markup Language (MSML) November 2005 The following would change the size of the video window to QCIF and the background color to the default "black". The relative location of the regions does not change. However the sizes of the regions do change because they are relative to the size of the root window. The result is a layout that looks identical but half the size. The following would freeze the video displayed in in region "2" without affecting any other attributes of that region. 12. Change Summary The following are the primary changes between the -07 version of the draft and the -06 version: o formatted the document according to the conventions defined in RFC 2119. o added a security considerations section. o made VoiceXML the normative refernce for the IVR dialog language and removed references to proprietary languages. o removed remaining references to "operators". The -06 version of the draft should not have been submitted. Text specific to that draft was removed in -07. The following are the primary changes between the -05 version of the draft and the -04 version: o none. The following are the primary changes between the -04 version of the draft and the -03 version: Melanchuk Expires May 16, 2006 [Page 48] Internet-Draft Media Sessions Markup Language (MSML) November 2005 o none. The following are the primary changes between the -03 version of the draft and the -02 version: o added framework for multimedia streams and defined video streams. o added descriptions for audio mixes and video presentation layouts. The audio mix description replaces the "" attributes "n", "asn" and, "ri". o added the "" element to define a stream and several child elements that define properties of a stream. Made the "" element a child of "". o added the elements "" and "" to modify streams and conferences respectively. o moved the "term" attribute from "" to "" so that it can affect the behaviour when conferences are automatically deleted. o deprecated the "" and "" elements. Removing operators is now accomplished as part of "". Compressed join is no longer necessary because "" elements allow compressed media to be identified and a compressed join can be accomplished using the standard "" element. The following are the primary changes between the -02 version of the draft and the -01 version: o added the specialized join operations and o added "deletewhen" attribute to to allow a media server to automatically delete conferences when the specified condition occurs o clarified that is used to change the duplexity of a media stream The following are the primary changes between the -01 version of the draft and the -00 version. o added a glossary o rewrote the description of objects to precisely distinguish between classes and instances. All classes are now defined in MSML. The "oper" class replaces "application defined classes". o rewrote the description of identifiers. All terms must use "class:instance" where the instance may be assigned by the client or media server. "/" replaces ";" as the term separator for identifiers. o clarified the definition of connection identifiers and require that "conn" be the class for all forms of the identifier. Melanchuk Expires May 16, 2006 [Page 49] Internet-Draft Media Sessions Markup Language (MSML) November 2005 o '*' wildcard allowed for an instance name in limited situations. o alias only names a single connection. o clarified SIP usage and transport neutrality. All actions use mandatory explicit identifiers rather than inferring targets from a SIP dialog. o changed the attribute name from "id" to "name" for client assigned instance names. o fixed so that MOML target is appended to the MSML target rather than the MSML event. o changed xml+moml to moml+xml and xml+vxml to vxml+xml. o changed "namelist" to "valuelist" in send. o removed explicit "lhs" / "rhs" labeling of full duplex objects. o added specification of result codes and when they are returned. 13. Future Work The following work is planned: o define extensibility for MSML. Because not all media servers support video capabilities, those capabilities will be moved to separate video draft(s) that extend the base MSML audio capabilities. Video may be defined in terms of two drafts; one which defines base IVR and video switched conferences and another which defines layout capabilities for continuous presence conferences. o define MSML operation using the framework presented in [15] 14. XML Schemas The MSML schema uses one core schema which includes another schema that defines the MSML datatypes. Note: the schema contains several XML errors and inconsistencies with the text. These will be corrected as part of the extensibility support planned for the next version of this draft. The core schema is: Melanchuk Expires May 16, 2006 [Page 50] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Melanchuk Expires May 16, 2006 [Page 51] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Melanchuk Expires May 16, 2006 [Page 52] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Melanchuk Expires May 16, 2006 [Page 53] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Melanchuk Expires May 16, 2006 [Page 54] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Melanchuk Expires May 16, 2006 [Page 55] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Melanchuk Expires May 16, 2006 [Page 56] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Melanchuk Expires May 16, 2006 [Page 57] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Melanchuk Expires May 16, 2006 [Page 58] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Following is the schema which defines the basic datatypes used by the other schema. Note that several regular expressions required them to be split across two lines for formatting reasons. Melanchuk Expires May 16, 2006 [Page 59] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Melanchuk Expires May 16, 2006 [Page 60] Internet-Draft Media Sessions Markup Language (MSML) November 2005 15. Security Considerations MSML is invoked through other languages and protocols and as such security considerations depend on those environments. Because MSML is capable of intercepting and modifying end user media, MSML clients MUST be authenticated and MSML transport channels MUST permit the use of both confidentialty and integrity mechanisms. MSML servers MUST support the use of SRTP for media sessions. MSML being an XML based language, security considerations as defined by RFC 3023 [9]. are applicable. 16. IANA Considerations IANA registration for the 'application/msml+xml' and 'text/ msml-basic-layout' media types are planned. 17. Acknowledgements Adnan Saleem and Yong Xin have provided key insights, both theoretic and through development experience. Chris Boulton, Michael Rice, and Eric Burger helped clarify several issues. Peter Danielsen has contributed thoughtful and detailed reviews for several versions of the draft. Discussions with Garland Sharratt helped shape the initial requirements and provided motivation for this work. 18. References Melanchuk Expires May 16, 2006 [Page 61] Internet-Draft Media Sessions Markup Language (MSML) November 2005 18.1. Normative References [1] Rosenberg, J., Schulzrinne, H., Camarillo, G., Johnston, A., Peterson, J., Sparks, R., Handley, M., and E. Schooler, "SIP: Session Initiation Protocol", RFC 3261, June 2002. [2] Bray, T., Paoli, J., Sperberg-McQueen, C., and E. Maler, "Extensible Markup Language (XML) 1.0 (Second Edition)", W3C FirstEdition REC-xml-20001006, October 2000. [3] Berners-Lee, T., Fielding, R., and L. Masinter, "Uniform Resource Identifiers (URI): Generic Syntax", RFC 2396, August 1998. [4] Handley, M. and V. Jacobson, "SDP: Session Description Protocol", RFC 2327, April 1998. [5] Donovan, S., "The SIP INFO Method", RFC 2976, October 2000. [6] Freed, N. and N. Borenstein, "Multipurpose Internet Mail Extensions (MIME) Part Two: Media Types", RFC 2046, November 1996. [7] Bradner, S., "Key words for use in RFCs to Indicate Requirement Levels", RFC 2119, March 1997. [8] Bos, B., Lie, H., Lilley, C., and I. Jacobs, "Cascading Style Sheets, level 2 (CSS2) Specification", W3C REC REC-CSS2- 19980512, May 1998. [9] Murata, M., St.Laurent, S., and D. Kohn, "XML Media Types", RFC 3023, January 2001. 18.2. Informative References [10] Schulzrinne, H., Casner, S., Frederick, R., and V. Jacobson, "RTP Profile for Audio and Video Conferences with Minimal Control", RFC 3550, July 2003. [11] Ferrans, J., Hunt, A., Lucas, B., Porter, B., Rehor, K., Tryphonas, S., McGlashan, S., Burnett, D., Carter, J., and P. Danielsen, "Voice Extensible Markup Language (VoiceXML) Version 2.0", W3C REC REC-voicexml20-20040316, March 2004. [12] Rosenberg, J., Peterson, J., Schulzrinne, H., and G. Camarillo, "Best Current Practices for Third Party Call Control (3pcc) in the Session Initiation Protocol (SIP)", RFC 3725, April 2004. Melanchuk Expires May 16, 2006 [Page 62] Internet-Draft Media Sessions Markup Language (MSML) November 2005 [13] Van Dyke, J., Burger, E., and A. Spitzer, "Basic Network Media Services with SIP", draft-burger-sipping-netann-11 (work in progress), February 2005. [14] Van Dyke, J., Burger, E., and A. Spitzer, "Media Server Control Markup Language (MSCML) and Protocol", draft-vandyke-mscml-06 (work in progress), December 2004. [15] Boulton, C. and T. Melanchuk, "Media Server Request Protocol", draft-boulton-media-server-control-00 (work in progress), July 2005. [16] Ossenbruggen, J., Rutledge, L., Saccocio, B., Schmitz, P., Kate, W., Ayars, J., Bulterman, D., Cohen, A., Day, K., Hodge, E., Hoschka, P., Hyche, E., Jourdan, M., Kubota, K., Lanphier, R., Layaida, N., Michel, T., and D. Newman, "Synchronized Multimedia Integration Language (SMIL 2.0) Specification", W3C REC REC-smil20-20010807, August 2001. [17] Fielding, R., Gettys, J., Mogul, J., Frystyk, H., Masinter, L., Leach, P., and T. Berners-Lee, "Hypertext Transfer Protocol -- HTTP/1.1", RFC 2616, June 1999. Melanchuk Expires May 16, 2006 [Page 63] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Author's Address Tim Melanchuk Phone: +1 604 837 7867 Email: tim.melanchuk@gmail.com Melanchuk Expires May 16, 2006 [Page 64] Internet-Draft Media Sessions Markup Language (MSML) November 2005 Intellectual Property Statement The IETF takes no position regarding the validity or scope of any Intellectual Property Rights or other rights that might be claimed to pertain to the implementation or use of the technology described in this document or the extent to which any license under such rights might or might not be available; nor does it represent that it has made any independent effort to identify any such rights. Information on the procedures with respect to rights in RFC documents can be found in BCP 78 and BCP 79. Copies of IPR disclosures made to the IETF Secretariat and any assurances of licenses to be made available, or the result of an attempt made to obtain a general license or permission for the use of such proprietary rights by implementers or users of this specification can be obtained from the IETF on-line IPR repository at http://www.ietf.org/ipr. The IETF invites any interested party to bring to its attention any copyrights, patents or patent applications, or other proprietary rights that may cover technology that may be required to implement this standard. Please address the information to the IETF at ietf-ipr@ietf.org. Disclaimer of Validity This document and the information contained herein are provided on an "AS IS" basis and THE CONTRIBUTOR, THE ORGANIZATION HE/SHE REPRESENTS OR IS SPONSORED BY (IF ANY), THE INTERNET SOCIETY AND THE INTERNET ENGINEERING TASK FORCE DISCLAIM ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. Copyright Statement Copyright (C) The Internet Society (2005). This document is subject to the rights, licenses and restrictions contained in BCP 78, and except as set forth therein, the authors retain all their rights. Acknowledgment Funding for the RFC Editor function is currently provided by the Internet Society. Melanchuk Expires May 16, 2006 [Page 65]