JavaScript Object Notation (JSON) D. Crockford Internet Draft JSON.org draft-crockford-jsonorg-json-04.txt February, 2006 Intended status: Informational Expires: June 10, 2006 JavaScript Object Notation (JSON) Status of this Memo This document may not be modified, and derivative works of it may not be created, except to publish it as an RFC and to translate it into languages other than English. By submitting this Internet-Draft, each author represents that any applicable patent or other IPR claims of which he or she is aware have been or will be disclosed, and any of which he or she becomes aware will be disclosed, in accordance with Section 6 of BCP 79. Internet-Drafts are working documents of the Internet Engineering Task Force (IETF), its areas, and its working groups. Note that other groups may also distribute working documents as Internet-Drafts. Internet-Drafts are draft documents valid for a maximum of six months and may be updated, replaced, or obsoleted by other documents at any time. It is inappropriate to use Internet-Drafts as reference material or to cite them other than as "work in progress." The list of current Internet-Drafts can be accessed at http://www.ietf.org/ietf/1id-abstracts.txt. The list of Internet-Draft Shadow Directories can be accessed at http://www.ietf.org/shadow.html. This Internet Draft will expire on June 10, 2006. Copyright Notice Copyright (C) The Internet Society (2006). Abstract JavaScript Object Notation (JSON) is a light-weight, text-based, language-independent, data interchange format. It was derived from the ECMAScript Programming Language Standard. JSON defines a small set of formatting rules for the portable representation of structured data. Conventions used in this document The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in [RFC-2119]. The grammatical rules in this document are to be interpreted as described in [RFC-4234]. 1. Introduction JavaScript Object Notation (JSON) is a text format for the serialization of structured data. It is derived from the object literals of JavaScript, as defined in the ECMAScript Programming Language Standard, Third Edition [ECMA]. JSON can represent four primitive types (strings, numbers, booleans, and null) and two structured types (objects and arrays). A string is a sequence of zero or more Unicode characters [UNICODE]. An object is an unordered collection of zero or more name/value pairs, where a name is a string, and a value is a string, number, boolean, null, object, or array. An array is an ordered sequence of zero or more values. The terms "object" and "array" come from the conventions of JavaScript. JSON's design goals were to be minimal, portable, textual, and a subset of JavaScript. 2. JSON Grammar A JSON text is a sequence of tokens. The set of tokens includes six structural characters, strings, numbers, and three literal names. A JSON text is a serialized object or array. JSON-text = object / array These are the six structural characters: begin-array = ws %x5B ws ; [ left square bracket begin-object = ws %x7B ws ; { left curly bracket end-array = ws %x5D ws ; ] right square bracket end-object = ws %x7D ws ; } right curly bracket name-separator = ws %x3A ws ; : colon value-separator = ws %x2C ws ; , comma Insignificant whitespace is allowed before or after any of the six structural characters. ws = *( %x20 / ; Space %x09 / ; Horizontal tab %x0A / ; Line feed or New line %x0D ; Carriage return ) 2.1. Values A JSON value MUST be a object, array, number, or string, or one of the three literal names: false null true The literal names MUST be in lower case. No other literal names are allowed. value = false / null / true / object / array / number / string false = %x66.61.6c.73.65 ; false null = %x6e.75.6c.6c ; null true = %x74.72.75.65 ; true 2.2. Objects An object structure is represented as a pair of curly brackets surrounding zero or more name/value pairs (or members). A name is a string. A single colon comes after each name, separating the name from the value. A single comma separates a value from a following name. The names within an object SHOULD be unique. object = begin-object [ member *( value-separator member ) ] end-object member = string name-separator value 2.3. Arrays An array structure is represented as square brackets surrounding zero or more values (or elements). Elements are separated by commas. array = begin-array [ value *( value-separator value ) ] end-array 2.4. Numbers The representation of numbers is similar to that used in most programming languages. A number contains an integer component which may be prefixed with an optional minus sign, which may be followed by a fraction part and/or an exponent part. Octal and hex forms are not allowed. Leading zeros are not allowed. A fraction part is a decimal point followed by one or more digits. An exponent part begins with the letter E in upper or lower case, which may be followed by a plus or minus sign. The E and optional sign are followed by one or more digits. Numeric values that cannot be represented as sequences of digits (such as Infinity and NaN) are not permitted. number = [ minus ] int [ frac ] [ exp ] decimal-point = %x2E ; . digit1-9 = %x31-39 ; 1-9 e = %x65 / %x45 ; e E exp = e [ minus / plus ] 1*DIGIT frac = decimal-point 1*DIGIT int = zero / ( digit1-9 *DIGIT ) minus = %x2D ; - plus = %x2B ; + zero = %x30 ; 0 2.5. Strings The representation of strings is similar to conventions used in the C family of programming languages. A string begins and ends with quotation marks. All Unicode characters may be placed within the quotation marks except for the characters which must be escaped: quotation mark, reverse solidus, and the control characters (U+0000 through U+001F). Any character may be escaped. If the character is in the Basic Multilingual Plane (U+0000 through U+FFFF) then it may be represented as a six-character sequence: a reverse solidus followed by the lower case letter u followed by four hexadecimal digits which encode the character's code point. The hexadecimal letters A though F can be in upper or lower case. So, for example, a string containing only a single reverse solidus character may be represented as "\u005C". Alternatively, there are two-character sequence escape representations of some popular characters. So, for example, a string containing only a single reverse solidus character may be represented more compactly as "\\". To escape an extended character that is not in the Basic Multilingual Plane, then the character is represented as a twelve-character sequence, encoding the UTF-16 surrogate pair. So, for example, a string containing only the G clef character (U+1D11E) may be represented as "\uD834\uDD1E". string = quotation-mark *char quotation-mark char = unescaped / escape ( %x22 / ; " quotation mark U+0022 %x5C / ; \ reverse solidus U+005C %x2F / ; / solidus U+002F %x62 / ; b backspace U+0008 %x66 / ; f form feed U+000C %x6E / ; n line feed U+000A %x72 / ; r carriage return U+000D %x74 / ; t tab U+0009 %x75 4HEXDIG ) ; uXXXX U+XXXX escape = %x5C ; \ quotation-mark = %x22 ; " unescaped = %x20-21 / %x23-5B / %x5D-10FFFF 3. Encoding JSON text SHALL be encoded in Unicode. The default encoding is UTF-8. Since the first two characters of a JSON text will always be ASCII characters [RFC-0020], it is possible to determine if an octet stream is UTF-8, UTF-16 (BE or LE), or UTF-32 (BE or LE) by looking at the pattern of nulls in the first four octets. 00 00 00 xx UTF-32BE 00 xx 00 xx UTF-16BE xx 00 00 00 UTF-32LE xx 00 xx 00 UTF-16LE xx xx xx xx UTF-8 4. Parsers A JSON parser transforms a JSON text into another representation. A JSON parser MUST accept all texts that conform to the JSON grammar. A JSON parser MAY accept non-JSON forms or extensions. An implementation may set limits on the size of texts that it accepts. An implementation may set limits on the maximum depth of nesting. An implementation may set limits on the range of numbers. An implementation may set limits on the length and character contents of strings. 5. Generators A JSON generator produces JSON text. The resulting text MUST strictly conform to the JSON grammar. 6. IANA Considerations The MIME media type for JSON text is application/json. Type name: text Subtype name: json Required parameters: n/a Optional parameters: n/a Encoding considerations: 8bit if UTF-8; binary if UTF-16 or UTF-32 JSON may be represented using UTF-8, UTF-16 or UTF-32. When JSON is written in UTF-8, JSON is 8bit-compatible. When JSON is written in UTF-16 or UTF-32, the binary content-transfer-encoding must be used. Security considerations: Generally there are security issues with scripting languages. JSON is a subset of JavaScript, but it is a safe subset that excludes assignment and invocation. A JSON text can be safely passed into JavaScript's eval() function (which compiles and executes a string) if all of the characters not enclosed in strings are in the set of characters which form JSON tokens. This can be quickly determined in JavaScript with two regular expressions and calls to the test and replace methods. var my_JSON_object = !(/[^,:{}\[\]0-9.\-+Eaeflnr-u \n\r\t]/.test( text.replace(/"(\\.|[^"\\])*"/g, ''))) && eval('(' + text + ')'); Interoperability considerations: n/a Published specification: RFC-XXXX Applications that use this media type: JSON has been used to exchange data between applications written in all of these programming languages: ActionScript, C, C#, ColdFusion, Common Lisp, E, Erlang, Java, JavaScript, Lua, Objective CAML, Perl, PHP, Python, Rebol, Ruby, and Scheme. Additional information: Magic number(s): n/a File extension(s): .json Macintosh file type code(s): TEXT Person & email address to contact for further information: Douglas Crockford douglas@crockford.com Intended usage: COMMON Restrictions on usage: none Author: Douglas Crockford douglas@crockford.com Change controller: Douglas Crockford douglas@crockford.com 7. Security Considerations See Security considerations in Section 6. 8. Examples This is a JSON object: { "Image": { "Width": 800, "Height": 600, "Title": "View from 15th Floor", "Thumbnail": { "Url": "http://scd.mm-b1.yimg.com/image/481989943", "Height": 125, "Width": "100" }, "IDs": [116, 943, 234, 38793] } } Its Image member is an object whose Thumbnail member is an object and whose IDs member is an array of numbers. This is a JSON array containing two objects: [ { "precision": "zip", "Latitude": 37.7668, "Longitude": -122.3959, "Address": "", "City": "SAN FRANCISCO", "State": "CA", "Zip": "94107", "Country": "US" }, { "precision": "zip", "Latitude": 37.371991, "Longitude": -122.026020, "Address": "", "City": "SUNNYVALE", "State": "CA", "Zip": "94085", "Country": "US" } ] 9. References 9.1 Normative References [ECMA] European Computer Manufacturers Association, "ECMAScript Language Specification 3rd Edition", December 1999, . [RFC-0020] Cerf, V., "ASCII format for Network Interchange", RFC 0020, October 16, 1969. [RFC-2119] Bradner, S., "Key words for use in RFCs to Indicate Requirement Levels", RFC 2119, March 1997. [RFC-4234] Crocker, D., "Augmented BNF for Syntax Specifications: ABNF", RFC 4234, October 2005. [UNICODE] The Unicode Consortium, "The Unicode Standard Version 4.0", 2003, . Author's Address Douglas Crockford JSON.org Contact Email: douglas@crockford.com Intellectual Property Statement The IETF takes no position regarding the validity or scope of any Intellectual Property Rights or other rights that might be claimed to pertain to the implementation or use of the technology described in this document or the extent to which any license under such rights might or might not be available; nor does it represent that it has made any independent effort to identify any such rights. Information on the procedures with respect to rights in RFC documents can be found in BCP 78 and BCP 79. 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